It’ll be interesting to see how folks still gaming on the PS3 and Xbox 360 respond to Call of Duty: Black Ops III, though. I’m not faulting Beenox by any means here, as I’m sure they’re doing the best they can with a rough situation. Again, in a AAA series like Call of Duty, I’m not sure that should even be part of the equation. Unsurprisingly, Wilson goes on to say that the disparity between current and last gen consoles is making it harder and harder to develop a game that bridges that gap. But still, the experience is very enjoyable, otherwise it’s not Call of Duty. We’re basically looking more at something like 30fps. Speaking with Develop, Creative Director Thomas Wilson said that hitting 60fps simply wasn’t possible for the last-gen versions of the game. I’m not one of those people who needs all of my games to be at 60 fps but, in a competitive first-person shooter, that’s pretty much the baseline these days. Now the latest announcement from the developer confirms that the PS4 and Xbox 360 versions of the game will only clock in at 30 frames per second.
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